Biohazard Interactive

Background:Biohazard Interactive is a video game developer based in Los Angeles, California. Founded in 1994, they are most noticible for the Cesar and Tristan games.

1st logo
(1997-2000)
Logo:On a stormy sky with grass below, we see a large canister. We zoom up to the front, revealing it to be yellow, with a white sign on it showing a biohazard symbol with the green text "bio" in a graffiti style font with "HAZARD" beside it in red, with "Interactive" below. Everything but the logo fades out, and the logo shines.
Variants:A still version exists.
FX/SFX: The zooming, fading, and shining.
Music/Sounds:Thunder sounds, and a low synth note when we see the logo.
Availability:Appeared on Cesar and Tristan's Quest for the Sandwich for the Playstation and Nintendo 64, Eye of Sender for the Playstation and Sega Saturn,Bubba in the Turd Dimensionfor the PS1 and N64, and Full-frontal Fury for the PS1 and Sega Dreamcast.
2nd logo
(2001-2005)
Logo:On a black background, we see electricity form the biohazard symbol, which then turns into it's regular color. Then the "bio" text slams onto the symbol, which moves it to the left, and the "HAZARD" text slams in from the right. "Interactive" eases back into place, and the logo shines.
Variants:On Cesar and Tristan 3: The Wrath of Ryan, instead of shining, the titular Cesar and Tristan run into the logo, and spray arms, legs, and a head (with a stupid face) onto the biohazard symbol. They laugh for a moment, and then run away. The logo then shines like normal.
  • On Hockey Brawlers, When the logo finishes, the symbol is hit by a hockey stick and turns into a hockey puck, which leads into the game's intro.
FX/SFX:The electicity, text slamming, and shining.
Music/Sounds:Electrical sounds when the symbol is formed, slamming sounds with the text slams, a whoosh when "Interactive" zooms out, and a high note when the logo shines.
Availability:Common. Seen on most games from the company, starting with Cesar and Tristan's Nice Game Sequel for the PS2, Xbox, Gamecube, and PC.

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